local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
main_id = 40058
L0_1 = {}
L1_1 = 4005801
L2_1 = 4005802
L3_1 = 4005803
L4_1 = 4005804
L5_1 = 4005805
L6_1 = 4005806
L7_1 = 4005807
L8_1 = 4005808
L9_1 = 4005809
L10_1 = 4005810
L11_1 = 4005811
L12_1 = 4005812
L13_1 = 4005813
L14_1 = 4005814
L15_1 = 4005815
L16_1 = 4005816
L17_1 = 4005817
L18_1 = 4005818
L19_1 = 4005819
L20_1 = 4005820
L21_1 = 4005821
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133220761"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "0"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4005801"] = L1_1
L1_1 = {}
L0_1["4005802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005802_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005802_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005802_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005802_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005802_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005803"] = L1_1
L1_1 = {}
L0_1["4005804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1013
L3_1.alias = "Npc1013"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005805_N1013"
L3_1.scene_id = 1061
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005805"] = L1_1
L1_1 = {}
L0_1["4005806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005806_TianLingFengXing"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005806_TianLingFengXing"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1038
L3_1.alias = "Npc1038"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005806_TianLingFengXing"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 30141
L4_1.alias = "Npc30141"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005808_CangKu"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4005809"] = L1_1
L1_1 = {}
L0_1["4005810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005817"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30141
L3_1.alias = "Npc30141"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005810_N1038"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005818"] = L1_1
L1_1 = {}
L0_1["4005819"] = L1_1
L1_1 = {}
L0_1["4005820"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4005801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005802_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005802_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005802_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005802_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005802_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005802"] = L1_1
L1_1 = {}
L0_1["4005803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005604_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005713_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005604_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005805_N1013"
L6_1.scene_id = 1061
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005713_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005805_N1032"
L3_1.scene_id = 1061
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005805_N10045"
L4_1.scene_id = 1061
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005805_N1018"
L5_1.scene_id = 1061
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1001
L6_1.alias = "Wendy"
L6_1.script = "Actor/Quest/Q301/Wendy301"
L6_1.pos = "Q4005805_N1001"
L6_1.scene_id = 1061
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4005805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005805_N1032"
L3_1.scene_id = 1061
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005805_N10045"
L4_1.scene_id = 1061
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005805_N1018"
L5_1.scene_id = 1061
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005805_N1013"
L6_1.scene_id = 1061
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1038
L7_1.alias = "Npc1038"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005806_TianLingFengXing"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005805_N1001"
L8_1.scene_id = 1061
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005807_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005807_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005807_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005807_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005807_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005807_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005807_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005807_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005807_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005808_CangKu"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005807_N1001"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005807_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005807_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005807_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005807_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005807_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005809"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005810_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005810_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005810_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005810_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005810_N1001"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005811"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005812"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005813"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005814"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005815"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005811_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005811_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005811_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005811_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30141
L7_1.alias = "Npc30141"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005810_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1001
L8_1.alias = "Wendy"
L8_1.script = "Actor/Quest/Q301/Wendy301"
L8_1.pos = "Q4005811_N1038"
L8_1.scene_id = 20126
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4005816"] = L1_1
L1_1 = {}
L0_1["4005817"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005818_N1032"
L3_1.scene_id = 20126
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005818_N10045"
L4_1.scene_id = 20126
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005818_N1018"
L5_1.scene_id = 20126
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005818_N1013"
L6_1.scene_id = 20126
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005818_N1038"
L7_1.scene_id = 20126
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4005818
L3_1.scene_id = 3
L3_1.pos = "Q4005819_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4005818"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005819_N1032"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005819_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005819_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005819_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005819_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005819"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005819_ShuiAn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005820_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005820_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005820_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005819_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4005820"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1032
L3_1.alias = "Npc1032"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005819_ShuiAn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005820_N10045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1018
L5_1.alias = "Npc1018"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005820_N1018"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1013
L6_1.alias = "Npc1013"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005820_N1013"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30143
L7_1.alias = "Npc30143"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005821_N30143"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 30144
L8_1.alias = "Npc30144"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005821_N30144"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 30145
L9_1.alias = "Npc30145"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005821_N30144"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 30146
L10_1.alias = "Npc30146"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005821_N30146"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30147
L11_1.alias = "Npc30147"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005821_N30147"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 30148
L12_1.alias = "Npc30148"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q4005821_N30148"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 30149
L13_1.alias = "Npc30149"
L13_1.script = "Actor/Npc/TempNPC"
L13_1.pos = "Q4005821_N30149"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 1001
L14_1.alias = "Wendy"
L14_1.script = "Actor/Quest/Q301/Wendy301"
L14_1.pos = "Q4005820_N1038"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L15_1 = {}
L15_1.id = 10013
L15_1.alias = "Npc10013"
L15_1.script = "Actor/Npc/TempNPC"
L15_1.pos = "Q4005821_N10013"
L15_1.scene_id = 3
L15_1.room_id = 0
L15_1.data_index = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L1_1.npcs = L2_1
L0_1["4005821"] = L1_1
quest_data = L0_1
